Elysse

Heir of Heart

Description:

CHARACTER INFO

Class/Aspect: Heir of Heart
Level: 6
Boondollars: 500,000
Template(s): None
Concatenation Oath: Guardian’s Mantle
Epic Boon: None

ATTRIBUTES

Mangrit (MGT): 8 (-1)
Acumen (ACU): 10 (0)
Imagination (IMG): 16 (
3)
Pulchritude (PLC): 20 (+5)

STATISTICS

Max HP: 75 (Bloodied: 38)
HP/Level: +9
AC: 26
Fortitude: 17
Reflex: 18
Will: 21
Resistances: None
Initiative: +10
Speed: 6

SKILLS

Acrobatics (Acu): 6
Athletics (Mgt): 5
Chumming (Plc): 16 (Trained) (Human)
Healing (Img): 9
Insight (Plc): 15 (Trained)
Mysteries (Acu): 12 (Trained)
Nature (Acu): 5
Perception (Img): 9
Science (Img): 9
Skaian Lore (Img): 9
Stealth (Acu): 6
Trolling (Plc): 11

WEAPONRY

Weapon: The Wolfiter II
Kind Abstratus: Axekind
Category: Crushing Meleekind
Range: 1
Precision: +2
Attribute: Plc
Damage: 1d10
Auto-Parry: Yes

AFFRONTS/BLUNDERS

Warded Assault – The attack deals 1d10 extra damage, and you gain a +2 bonus to one defense of your choice until the end of your next turn. (Grave Blunder: You take 1d10 damage and suffer -2 to one defense of the enemy’s choice until the end of your next turn.)

TRAITS

Inherited Intuition – Gain a +4 bonus to Mysteries Checks
Strength of Character – Gain a +2 bonus to your Fortitude
Determination – Whenever an enemy you are adjacent to shifts away from you, you may make an Opportunity attack against them, and then shift one square. You may still only make one Opportunity attack between turns.
Heart of Gold: Gain a +4 bonus to Chumming
Take Me Instead: As a free Immediate Interrupt, any attack against an ally adjacent to you can be redirected instead towards you. This does not apply to Area of Effect attacks.
Perseverance: Gain +2 HP per level
It’s All My Fault: If an ally adjacent to you takes damage you suffer half your level damage.
Shipping Wall: Allies gain a damage bonus equal to half your level + 2 to attacks made while they are flanking with you.
Defiance: After a successful attack roll, you gain +2 bonus to all defenses against the enemy you hit. You may only apply these bonuses to the last person you hit.

AGGRIEVEMENTS

BASIC AGGRIEVEMENT
Standard action – At-Will
Melee- or Ranged-kind
Target: One creature
Attack: Mgt/Acu/Plc/Img + your level + weapon precision vs. AC
Hit: 1[W] + Mgt/Acu/Plc/Img modfier+ your level damage.
Special: The ability score used for attack and damage is determined by the Kind Abstratus in use.

STRONG STOMP
Standard action – At-will
Close Blast 3
Target: All creatures in Blast
Attack: Mgt/Plc + your level vs. Fortitude
Hit: 1[W] + Mgt/Plc modifier + your level damage, and the target is marked until the next time you use this power.

WRINKLEFUCKED
Standard action – Encounter
Melee- or Ranged-kind
Target: One creature
Attack: Mgt/Plc + your level + weapon precision vs. AC
Hit: 2[W] + Mgt/Plc modifier + your level damage and the target is marked and knocked prone.
Effect: If the target is already marked by you before using this power, all enemies adjacent to the target take your level damage.

LEAD BY EXAMPLE
Free Action – Encounter
Personal
Trigger: You or an ally who can communicate with experiences a Brutal Affront or Grave Blunder
Effect: The next time you would make an attack roll against a creature, you may immediately make a Confirmation Roll for a Brutal Affront as though you had rolled doubles against the target.

CALL THE SHOTS (Fraymotif)
Standard action – Encounter
Melee- or Ranged-kind
Target: One creature
Attack: Mgt/Plc + your level + weapon precision vs. AC
Hit: 2[W] + Mgt/Plc modifier + your level damage, and the target takes Ongoing 5 damage (save ends).
Effect: You gain Regeneration 5 until you reach your Maximum Hit Point total.

SYLLADEX

Fetch Modus: Chastity Modus

Strife Deck

Axe (Starting Weapon)

The Wolfiter

WRATH OF THE PACK
Standard action – Encounter
Melee- or Ranged-kind
Target: One creature
Attack: Mgt or Plc + your level + weapon precision vs. AC
Hit: 1[W] + Mgt or Plc modifier+ twice your level damage.
Effect: You immediately switch to the weapon this power is attached to upon using this power if you are not already using it.

The Wolfiter II

HOT DAMN
Standard action – Encounter
Melee- or Ranged-kind
Target: One creature
Attack: Mgt or Plc + your level + weapon precision vs. AC
Hit: 1[W] + Mgt or Plc modifier+ twice your level damage.
Effect: You immediately switch to the weapon this power is attached to upon using this power if you are not already using it.

Armor Tab

Medium Clothes (Starting Armor)

Trinket Tab

Scrubsense

GIT GUD
Minor action – Encounter
Communication
Effect: Allows you to Communicate silently and telepathically with one Ally. You are limited to a short sentence of 10 words per turn when communicating.

Astral Projector

SPIRIT PROJECTION
Minor Action – Encounter
Effect: You may project your spirit either a short distance (25 ft.) or into a living being that can support it. While outside of your body, you are Invisible and Insubstantial, your body is considered Unconscious, and you may not interact with any matter. While inside of a body, you may make an Insight, Chumming, or Trolling check against the target’s Will Save to attempt to possess the body. While possessing a body, you must make a roll against the target’s Will Save every 5 minutes in order to maintain control and not be forced out of the body. This ability may be used as often as you like while outside of Combat Encounters. This Trait may have additional story implications. This Trait must be purchased with a Collectible trait attached to it.

Chiral Mirror

TOPSY-TURVY
Standard action – Encounter
Personal
Effect: The effects, traits, or abilities of an object or person are reversed temporarily. One aspect of the target is reversed, such as a book for summoning Horrorterrors now summoning Holy creatures, or a Heart player becoming a Mind player and gaining access to a Mind player’s abilities. You must buy a Duration for this trait.

Talisman of Wolflee

TRY HARDER!
Minor Action
Personal
Effect: You gain Temporary Hit Points equal to your bloodied value. You may add a +2 power bonus to your next attack roll. You may add a +1 power bonus to your AC. You gain a +4 bonus to your next damage roll.

Common Tab

None

Collectibles

None

Miscellaneous Items

None

Bio:

Character Name: Elysse Laskey
Chumhandle: crackingAquarium
Species: Human
Age: 18
Gender: Female
Location: Bellingham, Washington
Moon: Derse

Your name is ELYSSE. You have a variety of INTERESTS. You have a passion for ANIME and MANGA, and consider yourself to be a VERITABLE MASTER of the field. You enjoy HIPPIE CULTURE and occasionally partake in MIND-ALTERING SUBSTANCES. You have a fondness for MUSIC, although you don’t think much of your abilities. You also like to play GAMES sometimes, especially with your friends.

What will you do?

Elysse

Bewbstuck crackingAquarium