Armor Type: Light
Reversal 3 (Defensive Alchemy Collectible)
Bleeding -2.5 (Defensive Alchemy Collectible)
Once per encounter while wearing this Armor, instead of falling unconscious at 0 HP, you may choose to remain conscious and make a Standard action after each death saving throw. If you manage to successfully hit a target using that Standard action before you die, you return to having 1 Hit Point and gain a +2 bonus to all defenses until the end of your next turn.
While wearing this Armor, whenever you are subject to a Brutal Affront, or fail your confirmation roll attempting a Brutal Affront, you take Ongoing 5 damage (save ends).