Gauss Giant

A tremendous mass driver designed for long range attacks....

Category:
weapon (ranged)
Description:

Kind Abstratus: Riflekind
Category: Heavy Rangedkind
Range: 14 or 19
Precision: +2
Attribute: Mgt or Acu or Img
Damage: 1d10 or 2d8

Traits

Longshot 1.5 (Offensive Alchemy Collectible)
Trueshot 2.5 (Offensive Alchemy Collectible)
Hunter 1.5 (Offensive Alchemy Power)
Blinding Smite 2 (Offensive Alchemy Power)
Reckless -0.5 (Offensive Alchemy Power)
Complicated -1 (Encounter Requirement)

  • Longshot
    Gain a +4 to a ranged weapon’s range.
  • Trueshot
    This weapon always ignores cover and concealment from targets that you can see. While wielding this weapon you know the location of any invisible or hidden enemies within 10 spaces, but you suffer a -2 penalty for attacking this targets (instead of the normal -5).

GROUND-INTERACTIVE BLASTING SYSTEM
Standard action – Encounter
Melee- or Ranged-kind
Requirement: You must beat a DC 15 Perception check or this power automatically fails.
Target: One creature
Attack: Mgt or Plc or Img + your level + weapon precision vs. AC
Hit: 2[W] + Mgt or Plc or Img modifier+ your level damage and the target is blinded until the end of its next turn.
Miss: You gain +5 Temp HP
Effect: You immediately switch to the weapon this power is attached to upon using this power if you are not already using it. The target is now your Prey for the rest of the encounter. Whenever you are targeting your Prey, you gain a +1 bonus to attack rolls against them. You take -1 to all defenses until the end of your next turn.

Bio:

Hunting Rifle && Electromagnet || Telescope && Computer

This hulking monstrosity incorporates advanced Troll computers and precision optics into a massive railgun. Requiring a built-in motorized arm to aim it, the Gauss Giant fires ferromagnetic rounds at extreme speeds through all obstacles.

Gauss Giant

Bewbstuck aerialAstronomer