The Wolfiter II

An upgraded Wolfiter


Kind Abstratus: Axekind
Category: Crushing Meleekind
Range: 2
Precision: +2
Attribute: Mgt or Plc
Damage: 1d12 or 2d8


Warning (Offensive Alchemy Collectible)
Extra Damage (Offensive Alchemy Power)
Extended Reach(Offensive Alchemy Collectible)
Sanguineous (Offensive Alchemy Collectible)

  • Warning
    Gain a +2 bonus to Initiative while wielding the weapon.
    • Sanguineous
      Hit: You gain 4 temporary hit points.

Hot Damn
Standard action – Encounter
Melee- or Ranged-kind
Target: One creature
Attack: Mgt or Plc + your level + weapon precision vs. AC
Hit: 1[W] + Mgt or Plc modifier+ twice your level damage.
Effect: You immediately switch to the weapon this power is attached to upon using this power if you are not already using it.


1 Extended Reach Your weapon gains Reach 1. This trait can only be used on melee weapons.
1 (1.5) Sanguineous Hit: You gain 4 temporary hit points.

The Wolfiter II

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