An ebony bow with an auto-poisoning system....
Kind Abstratus: Bowkind
Category: Light Rangedkind
Range: 5 or 10
Attribute: Plc or Acu or Img
Damage: 1d8 or 1d12
Fumbling -1 (Offensive Alchemy Collectible)
Backstabbing 0.5 (Offensive Alchemy Collectible)
Entropic 2.5 (Offensive Alchemy Power)
Gain a +1 bonus to any damage rolls made with this weapon when attacking targets that grant combat advantage to you.
If you suffer a Grave Blunder, you drop this weapon.
Standard action – Encounter
Melee- or Ranged-kind
Target: One creature
Attack: Mgt or Plc or Img + your level + weapon precision vs. AC
Hit: 1[W] + Mgt or Plc or Img modifier+ your level damage and the target takes Ongoing 5 poison damage (save ends).
Effect: You immediately switch to the weapon this power is attached to upon using this power if you are not already using it.
Bow && Jar of Poison
This wickedly shaped ebony bow automatically coats the tips of any arrows or bolts in comes in contact with in a lingering poison. Archers are recommended to use gloves when using this weapon. Avoid eye contact.