The Good Stuff
A cryo-explosive meant to be loaded into a ranged weapon....
Standard -1.5 (Trinket Alchemy Activation)
Complicated -1 (Requirement)
Energize 0.5 (Trinket Alchemy Power)
Damage 2 (Trinket Alchemy Power)
Debris 2 (Trinket Alchemy Power)
Immobilizing 1 (Trinket Alchemy Power)
Area Attack 2 (Trinket Alchemy Power)
Standard Action – Encounter
Area Burst 2 within 10 spaces.
Requirement: You must make a successful Mysteries roll of your choice and beat a DC of 15.
Attack: Level + 6 vs Reflex
Hit: Deal 3d6 + your level damage. The target is immobilized until end of your next turn.
Effect: You gain a +2 bonus to your next damage roll. All squares within the affected area are considered difficult terrain for the rest of the encounter.
This blue and white ammo pack loads into most ranged weapons and fires rounds of explosive cryo-energy that freezes and injures enemies across multiple timelines.