A chitinous and poisonous axe....

weapon (melee)

Kind Abstratus: Axekind
Category: Crushing Meleekind
Range: 2
Precision: +2
Attribute: Mgt or Plc
Damage: 1d12 or 2d8


Elemental Infusion 1.5 (Offensive Alchemy Collectible)
Returning 2 (Offensive Alchemy Collectible)
Area Attack 1.5 (Offensive Alchemy Power)
(5 Points)

  • Returning
    You can now throw your melee weapon 10 squares, after which it returns to your hand. The weapon deals the same amount of damage, and after throwing the weapon, your turn ends. This trait may only be applied to melee weapons.
  • Elemental Infusion
    Your weapon now deals damage of a certain subtype of your choice. Your weapon can deal acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or thunder damage. You can stack damage types by purchasing this trait again (Poison).

Standard action – Encounter
Close Blast 3
Target: All creatures in Blast
Attack: Mgt/Plc + your level + weapon precision vs. AC
Hit: 1[W] + Mgt/Plc modifier + your level poison damage.
Effect: You immediately switch to the weapon this power is attached to upon using this power if you are not already using it.


This glittering purple axe appears to be fashioned from the chiton of some massive insect, and bears an obsidian blade that drips black venom and green ichor. When smashed against the ground, it unleashes a torrent of poison that strikes all creatures unlucky enough to be caught in the blast.


Bewbstuck aerialAstronomer